4 Jun 2018 Amsterdam - In the context of the SURF Open Innovation Lab, ATOS QLM30, the Atos Quantum Learning Machine, is available at SURFsara for experimental purposes in the field of quantum computing.
While conventional computer use binary "bits" (one and zero) as the process for calculation, a quantum computer uses quantum bits, knows as qubits - which operate according to two key principles of quantum physics: superposition and entanglement. Superposition means that each qubit can represent both a 1 and a 0 at the same time, as well as many other states in between.
Qubits exhibit properties of quantum entanglement - a phenomenon that means pairs, or groups, of particles, cannot be measured or described independently of each other. Measuring a single qubit in an entangled group instantly determines the state of other particles in the group. This holds true even if the particles are taken a virtually unlimited distance apart.
Computer scientists working on quantum computers are trying to harness these mechanisms, and believe that in the future it will be possible to build computers which will be millions of times more efficient than anything available today.
The Atos Quantum Learning Machine is a complete on-premise quantum simulation environment designed for quantum software developers to generate quantum algorithms. It is dedicated to the development of quantum software, training and experimentation. The Atos Quantum Learning Machine allows researchers, engineers and students to develop and experiment with quantum software.
The overall objective for SURFsara of the Open Innovation Lab project is to support Dutch researchers in taking an early and competitive advantage in quantum computing technologies and facilities.
Therefore SURFsara is making in close collaboration with Atos the QLM30 platform available for SURF researchers and the SURF user community to experiment with quantum programming.